Built Around Your Rig
Blaze Puppeteer learns your controller layout instead of forcing a template character. After one Rig Setup pass, generation and transfer stay aligned with the controls you already animate.
Built Around Your Rig
Blaze Puppeteer learns your controller layout instead of forcing a template character. After one Rig Setup pass, generation and transfer stay aligned with the controls you already animate.
Local Generation First
Generation always runs through the bundled local Kimodo runtime on your machine. Signing in adds Custom Prompts, Motion Refinement, and account actions, but it does not switch Blaze Puppeteer into a cloud-generation mode.
Guided Motion Authoring
Use Anchors, Prompt Sequencer, Waypoints, and Dense Path directly in Blender to steer the result instead of rebuilding the idea elsewhere.
Review Per Generation
Every generation lands in History. Retry, remove, branch, refine, or apply PostPro settings per action without overwriting earlier results.
Start with Installation to install the extension, choose the panel location, and let Blaze Puppeteer install the packaged runtime automatically.
Use Rig Setup to fill the five chain lists, choose Root Controller or No Root Controller, then run Reconstruct and finish the T-pose pass.
Open Quick Start for the shortest first-generation workflow, then use Motion Generation when you need the full Motion panel reference.
Use Post-Processing for root extraction and unbaking, and Troubleshooting whenever the panel state or the result does not match what you expected.