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Blaze Docs

Two Blender add-ons, both built around your own rig controls. Pick the one you are working with.

Motion

Blaze Puppeteer

Generate, guide, refine, and clean up character motion in Blender. Describe the action, steer it with anchors, waypoints, and paths, then transfer the result onto the controls you already animate with.

  • Local generation with the bundled runtime
  • Inbetweening, Text to Motion, Waypoints, and Dense Path
  • History, Motion Refinement, and PostPro cleanup

Open the Blaze Puppeteer docs

Posing

Blaze AutoPose

Build a complete pose from a few drags. Guide the hands, feet, chest, or head and AutoPose adapts the rest of the body around them.

  • Position, rotation, and look-at constraints in the viewport
  • Soft foot-contact guidance for supporting feet
  • Key single poses or record a take straight to keyframes

Open the Blaze AutoPose docs

I want the character to move

Use Blaze Puppeteer. It generates motion across a frame range and writes it back onto your rig.

I want one good pose

Use Blaze AutoPose. You place a few targets by hand and it completes the body pose around them.

I want both

They are separate add-ons and can be installed side by side. Each keeps its own rig mapping, so setting up one does not disturb the other.

I already mapped this rig in Puppeteer

AutoPose can pick that mapping up when you select the same character, so you do not have to build the chain lists again from scratch.