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Poses & Animation

Save checkpoints, copy and paste poses on the same character, insert keyframes, or record a continuous AutoPose take.

The Pose section of the AutoPose panel
The Pose panel
Copy and Paste, then Clear, Restore, and Set Base, with Record underneath.

Despite its name, Set Base does not create a fixed pose that later solves work from. It saves the pose you can see as a checkpoint for Restore. Whenever you begin a drag, AutoPose works from the pose that was visible immediately before that drag.

ButtonShortcutWhat it does
Set BaseEnterSaves the current pose as the Restore checkpoint and deactivates every constraint
RestoreReturns the character to the saved checkpoint and deactivates every constraint
ClearDeactivates every constraint and keeps the visible pose without replacing the checkpoint
Set Base, Restore, and Clear
a pose saved as a checkpoint, dragged away from, and restored.

Set Base is a checkpoint

Press Enter whenever the pose reaches a state you would be unhappy to lose. It stores that pose for Restore and clears the constraints. The next drag still begins from whatever pose is visible at that moment.

Restore returns to the checkpoint

Went too far? Restore puts the character back at the last checkpoint and deactivates the constraints.

Clear deactivates every constraint

The current pose stays where it is, but none of the existing constraints continue to affect later drags.

Ctrl + C copies the complete AutoPose pose. Ctrl + V pastes it and saves it as the Restore checkpoint. The panel buttons Copy Pose and Paste Pose do the same thing.

The clipboard belongs to the same reconstructed character. Paste does not transfer a pose to a different rig.

Copying and restoring a pose
Copy Pose, change the pose on the same character, then Paste Pose.

Press I to insert normal Blender keyframes on the FK controls AutoPose moved, plus the character’s world location.

If Blender’s Auto Key is on, those keyframes are added automatically as you pose.

Keying a pose on the timeline
insert a regular Blender keyframe for the pose, then move to another frame.

Keying gives you one pose at a time. Record gives you a continuous take.

  1. Recording begins at the current frame and moves forward from there.

  2. Recording begins at the current timeline frame and captures the initial pose. The button starts counting collected frames.

  3. Each completed pose is captured on the next frame. Keep dragging constraints to build the take.

  4. Press the button again, or Esc. The button changes to Baking N recorded frames… while the take is written out.

Recording a take
Record started, dragged through an action, then stopped and baked.